ball

Useful   Drills   for   All   Ages

ball


Please choose from the following categories:


General


1. Perpendicular Goal Shooting Practice

  • Put the players in one line and roll balls at a right angle to the line. Each player, in turn, must run and try to kick the rolling ball toward the goal It's a terrific test of eye-foot coordination, especially for eight-and-under but even for older kids.
  • Variation A: Set up three or four lines, and enlist other moms or dads to help.
  • Variation B: The coach runs in front of the goal to create a target.
  • Variation C: The coach rolls the ball from different directions: directly behind the line, directly toward the line, or at a 45-degree angle.

2. Red Light, Green Light, Blue Light

  • Kids start at a line, say at the mid-line, each with a ball. With the coach’s “Green Light” command the players do controlled dribbling--small kicks--until they hear the next command. Players who lose control of the ball are sent back to starting line.
  • The “Red Light” command means they stop the ball from rolling by placing their foot on top of the ball.
  • The “Blue Light” command means they have to reverse direction and go back to toward the starting line.
  • Variation: The coach can also add "left light" and "right light" commands as kids get more proficient at responding to other commands.

3. Fight For It

  • Form two lines, one at each edge of the goal-mouth. The coach can be the goalie. The coach throws a ball 10-to-15 yards out.
  • One kid from each line runs and tries to win the ball, turns and shoots on goal. The kid who doesn’t win the ball plays defense to prevent a shot. When defenders win the ball back, they can shoot.
  • Variation: Create teams and keep score.

4. Emptying The Pile

  • This activity helps players work on aggressively chasing the ball, bringing it under control, and dribbling through a crowd. It also helps diffuse any excess energy.
  • Create a pile of balls and line up the players. The coach kicks or throws the balls out in various directions, calling the name of an individual player each time. That kid chases the ball down and brings it back to the pile.
  • The object for the coach is to empty the pile of players, and the object for the players is to keep it full.
  • Variation: Mix it up by telling players they can only use their right foot or left foot (or knee or elbow or whatever).

5. One-on-One or Two-on-Two

  • A full complement of one-on-one or two-on-two games enables the players to play constantly. Each game is set up with two goals made of cones set 10 yards apart.
  • Switch teams every few minutes to minimize the sense of wins & losses.
6. Trap and Feed

  • Place one shooter directly in front of the goal but outside the penalty box. Place ball feeders on both sides of the goal, two or three players behind the goal, and a keeper in the goal.
  • The feeders have several balls. They alternately pass the ball to the shooter who fires directly on the goal. Those behind are to trap the balls (no hands) and pass back to the feeders.
  • After the shooter gets 5 shots, rotate everyone but the keeper. In 10 -15 minutes everyone will have passed, trapped and shot, and the keeper will have gotten a great workout
  • Variation: Same basic setup but place several shooters outside the box. The first feeder passes to the first shooter. As soon as the shot is taken, the second feeder passes to the next shooter, and so on, rapid fire. Since the keeper is (usually) still recovering and out of position as each shooter shoots, tell the players to focus on shooting toward the section of the net left open. Rotate as before. Be sure to tell the keepers not to get discouraged. A lot of shots should get by the keeper since the point is to train to shoot for an open space in goal.

7. Teaching Aggressiveness (specifically for girls)

  • Have one player stand still, planting her feet. Another player is assigned to try and knock her off her feet, using any means possible. The idea is to get girls accustomed to rough play.
  • Put the girls in a tight circle and throw a ball lightly into the air. The player who gets her head on it gets to go for a drink of water. This works well at the end of practice and teaches players to be aggressive when trying to head the ball.
  • Have one girl try to defend a ball along a sideline for as long as possible while another player uses any means possible to get the ball.
8. Passing Backwards

  • This a very fast-paced, counter-intuitive drill that teaches players how to get open to receive a pass, how to pass short and especially how to pass to a teammate trailing behind.
  • Line up players in a small playing field (about 35x45 yards), with two forwards, one midfielder, and two fullbacks per team.
  • The ball starts with the forwards, but the objective is to pass backwards to the fullbacks, who then either boom it out or pass to a midfielder.
  • The midfielder and forwards are prohibited from passing forward.
  • Each team gets a point for executing five back passes in a row that are on target and controlled by the fullbacks.
  • Rules about passing backwards:
    • You must make eye contact with the player you are passing to.
    • The pass has to be accurate, ideally right at your teammate’s feet.
    • You must communicate verbally (Yell out “back pass”) before the pass is made.
    • You can only pass when the fullback is open.
    • The fullback must do a quick release.
9. Keep Away (ball control)

  • Three kids make a triangle (or a square) with an adult in the middle.
  • The adult tries to steal the ball while the players pass to each other.
  • Variation: the kids form a circle with two or three in the middle. The ones on the outside have to pass to another kid on the outside while the inside kids try to steal the ball. The kid who intercepts a ball goes to the outside and is replaced in the middle by the kid who made the unlucky pass.
10. Dribble-Shoot (ball control)

  • Kids line up, dribble the ball 10 feet, then shoot on goal from 10 feet out.
11. Lead Pass:

  • Form players into two lines outside the penalty box., one line toward the right side of the field, the other toward the left. The player at the front of the right line makes a diagonal pass aiming for a spot halfway between the goal and the front of the left line. The player at the front of the left line runs forward and tries to kick the moving ball into the net.
  • Switch after a while so players in the left line make the pass and players in the right line take the shot.
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Rookies/Beginners


For all drills, make a circle using cones. It has to be big enough to permit the kids to run around with plenty of room, but not so big that when they play tag they can’t catch anyone. Probably, make the circle about 20-steps in diameter. Use a lot of cones, because it’s all part of teaching the kids to stay in-bounds, which requires them to be able to see the cones as they run around.

in by introducing the concept of teamwork say ‘hello’ to each other, recognize that the whole group is the team, and each kid is a teammate.

Introduce the concept of side lines, i.e., cones. Get the kids to look at the cones, to point to the cones, and to understand that they¹re supposed to stay inside the cones.

  • Each kid should have a ball.
  • All games are run inside the circle.


1. Blob
  • All kids inside circle
  • No balls used
  • 1 kid is the “blob.” The blob tags a kid, and the blob then becomes a two-kid blob who hold hands and try to tag a third, making a three-kid blob. Still holding hands, the three-kid blob tries to tag a fourth, and so on. The idea is to introduce the kids to the concept of team play and teamwork. It helps the kids understand cooperation. Common goals tell them to pick the next kid you’re going to tag, and work together to get there. Teach the kids who aren’t yet tagged to use their eyes to avoid the blob, but also to stay in-bounds.
2. Sharks and Minnows
  • The kids are all minnows, “swimming” around inside the circle. Coach starts the game using one ball, and tries to ‘tag” the kids by kicking the ball at them (obviously, don’t kick it hard, and keep it low!). If a kid is hit by the ball, the tagged kid becomes a shark, and gets a ball so that now you have two sharks kicking two separate balls at the remaining minnows, and so on; three sharks and three balls, four sharks and four balls, etc.
  • You can make this more difficult by having the shark tag the minnows with a hand, while dribbling with his feet. My guess is that the kids are a long way from being ready for this level of difficulty.
  • Also, you can stress staying in-bounds by declaring that any minnow that swims out of the fishbowl, i.e., the circle, becomes a shark.
3. Sharks and Minnows in Reverse
  • Once there’s only one ”minnow” left, the game stops, and that minnow becomes the shark, with this twist:
    Now all the minnows dribble a ball around the circle, and the shark tags the minnows. Once tagged, the minnows put their ball out of the circle, and try to tag the remaining minnows, until no one is left dribbling. As you might expect, this part of the game goes quite a bit more quickly than the first version.
  • You can make the reverse version more difficult by having the shark tag the minnow by touching the minnow¹s ball with his foot‹kind of like monkey in the middle, if you remember that game.
4. Red Light/Yellow Light/Green Light
  • Inside the circle
  • Every kid has a ball.
  • Coach starts by yelling “Green Light,” and the kids dribble the ball fast. Then Coach yells, “Yellow Light,” and kids dribble the ball slow. “Red Light,” and the kids stop (to teach kids to play to the whistle, you could substitute a whistle for the “red” light). Mix it up.
5. Tick Tock
  • Every player has a ball and starts with the ball between his feet, with knees slightly bent.
  • On “go,” each kid taps the ball between his feet, using the front of his foot. First player to reach 20 (or 10, or 5) wins.
6. Hit the Coach
  • Every player has a ball.
  • On “go,” Coach runs slowly away from the players, who dribble after him and try to hit him with the ball by shooting at him. 1 point for each time the coach is hit.
  • Tell them that if they hit you 5 times, you’ll make an animal sound of their choosing, or tell them a joke, or whatever funny thing you can think of.
7. Cool-Down
  • Take an “ice cream” break
  • Each kid grabs a cone, turns it upside down, sticks a ball in it, to make a pretend ice cream cone. Voila! The kids collected the cones for you, and you can then sit down for a minute or two with them and talk about how much fun you had that day!
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Division 1 and Higher


Division Two (and higher)

Two-Halves Scrimmage (spreading out on the field)

  • For a scrimmage, divide a field down the center, from goal to goal, using small cones as markers. For each team assign half the players to the right side of the cones and the other half to the left side. Tell them they cannot run across the line of cones. They must pass the ball to their teammates on the other side.
Robin Gaster:

These notes summarize my own experiences. I can’t say if they will translate for you. Clearly, the main objective is for the kids to heave fun while learning as bit about soccer, improving their own skills and understanding, and developing more of a feeling for the game. What follows are some suggestions for getting toward that goal. Please give feedback or add something if you feel like it; I plan a new edition every season.


  1. Practices
  2. Practices can be great and they can be disastrous. I’ve had my share of both. I would just make the following points:

    1. Discipline. After years as a very laid back sort of coach, last season I decided that we were moving backward fast, and I imposed much firmer discipline. Key rules: no talking when the coaches are speaking; no physical contact with other players except in the game (i.e. no horsing around); no whining. Transgressors get to run a lap of the (small) field. This was tremendously helpful.
    2. Time. Spend about 2/3 of your time on drills, the rest on a scrimmage with active coaching (i.e. stopping the game from time to time to teach something).
    3. Split them up. It’s a real waste of time to watch a whole team line up one at a time for shooting practice. Break them into smaller groups, with your assistant or even a parent or two to help. Minimize standing around time and they will stay interested.
    4. Skills, not conditioning. At this stage, you are teaching your kids, not working on conditioning. That comes later.
    5. You should be looking to teach the following elements at EVERY practice (I have some more material on each):
      • basic ball control
      • dribbling (limit this, as its hard on the bad surfaces around here)
      • shooting, especially on the run, especially without much prior dribbling
      • passing
      • dead ball situations. Teach you team how to take a throw-in, goal kick, kick-off, free kick, and corner kick (work on one per week maybe, starting with goal kicks and throw ins, especially when it’s your team taking them)
      • positioning - specifically, learning how to make space and use passes to get around defenders
      • goalkeeping (new for this age group). Just have an assistant work with the kid or kids who will be goalie this week. Otherwise it takes too much time.
      • attitude - it’s very important to support all of the kids all of the time, and to make sure that the team does too. Don’t allow bickering and blaming: explain that you are a team, and that teams work best when everyone is a supporter, not a blamer.
    6. make it fun. Use the natural exuberance of the kids, and their competitive instincts. Try to use or invent games for each drill, not necessarily with scoring, but enough competition to keep them interested.
    7. bring a whistle! I use one blast for "stop" and two for "come here." Much better than shouting. Blow it strongly.


  3. Games
  4. Key is to balance the competing demand of fairness to each player, and fielding a competitive team. This year, I’m experimenting with the notion of splitting the team into defenders, midfielders, and forwards,. Keeping the same players in each group for at least one whole week. This should (I hope) help them to learn the positions better.

    Don’t scream at anyone - your players, the other team, the ref., a parent - you’ll feel lousy later and it doesn’t do any good. In general, try to keep the detailed direction down to a minimum - it usually just confuses the kids, though I’m as guilty as anyone. Don’t let any of the parents do this either: if necessary, ask me to talk to them.

    Once again, make sure that the overwhelming base of your relationship to the team is encouragement. At this level, it makes no sense to get on small children for their mistakes; please don’t.

    Make sure that every player who shows up plays at least ½ a game. It would be helpful to have a parent keep track of the substitutions, though someone else recently suggested simply keeping the kids in line behind the coach, so he always knows who the next player to come in will be.

    The game offers players a great chance to learn how to win and lose with grace. Help them to do so by setting and example, making sure that handshakes after the game are conducted properly, ensuring that any of your players who get too heated come out for a spell. Just use common sense, but please keep an eye in this.

  5. Organization.
    • Weather. Games are always on unless you receive official word from me or from the phone tree that a game has been canceled. We will always try to play, and rain in itself will not be cause for cancellation.
    • Timing. It’s your responsibility to get your team to the ground 15 minutes before the game is due to start. I will try to make sure that games start in time, and will likely start the game even if you are playing short-handed.
    • New players/late registration. You may not unilaterally add a player to your roster. All late players are assigned to teams by me (of course, you can make a case…)
    • Support. Being a coach is really fun - and really challenging. Getting the organization right really helps.
      • Get one of the parents to be the "team parent," specifically in charge of creating and implementing a snack roster. Kids need drinks before, during and after, light munchies at half time, and something afterwards. You may also opt for snacks /drinks at practice. You shouldn’t be organizing this personally - lean on someone if necessary (after all, you are the one doing most of the work).
      • Implement a phone tree for your team (there will be one for the division as well)
      • Make sure you have an assistant coach, who helps with practice, acts as a sub when you aren’t there., etc.
      • You are responsible for providing a referee when required by me (usually immediately before or after your game, every other week). This can be you or anyone else you designate (try to find someone who knows at least some of the rules)
    • Questions. You can always reach me with questions- those I don’t know get booted to the mega-commissioners, Howie Kohn and Bob Sheldon.
  6. Resources
  7. There are lots of coaching resources available, some within the league, some outside.

    1. Other coaches. Don’t hesitate to ask other coaches for advice about particular situations (I got lost of help dealing with the issue of coaching my own son last season, for example). So far everyone is on email, and that’s a good way to reach out easily.
    2. Video. Howie has done a video on coaching, and its now available. Strongly recommended
    3. Books.There are lots of coaching books out there. I have a good one with some very useful drills, available for borrowing.
    4. Internet. There are lots of good soccer sites on the Web. Many people seem to use material from a place called Pill’s Drills (http://www.nhsoccer.com/nhsa/jpill.htm). try Yahoo too.
    5. Online coaches list. There is a very large online coaches email list. You can find it at soccer-coach-L@morgan.ucs.mun.ca). I forget how to subscribe.



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    Coach Resources




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